Olivier TREHET
Olivier TREHET
Texture artist at Ubisoft Québec
Québec, Canada

Summary

Born in 1975, olivier TREHET has followed a traditionnal cursus before going to Centre National de la Bande Dessinée et de l'Images Angoulême in 1999. Since 2007 he is working at Ubisoft Québec on an unannounced project.

Software proficiency

3ds Max
3ds Max
Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
ZBrush
ZBrush
Knald
Knald

Productions

    • Video Game
      For honor
    • Year
      2017
    • Role
      Texture Artist
    • Company
      Ubisoft Québec
    • Video Game
      Assassin's Creed Syndicate
    • Year
      2015
    • Role
      Texture Artist
    • Company
      Ubisoft
    • Video Game
      Assassin's Creed Rogue
    • Year
      2014
    • Role
      Level artist
    • Company
      Ubisoft
    • Video Game
      Assassin's Creed IV: Black Flag
    • Year
      2013
    • Role
      Texture Artist
    • Company
      Ubisoft
    • Video Game
      Marvel Avengers: Battle for Earth
    • Year
      2012
    • Role
      Texture Artist
    • Company
      Ubisoft
    • Video Game
      Assassin's Creed III
    • Year
      2012
    • Role
      Texture Artist
    • Company
      Ubisoft
    • Video Game
      Assassin's Creed Revelations - Collectors Edition
    • Year
      2011
    • Role
      Level artist and texture artist
    • Company
      Ubisoft
    • Video Game
      Assassin's Creed: Brotherhood
    • Year
      2010
    • Role
      Level artist
    • Company
      Ubisoft
    • Video Game
      Prince of Persia
    • Year
      2010
    • Role
      Texture Artist
    • Company
      Ubisoft
    • Video Game
      prince of persia
    • Year
      2009
    • Role
      Texture artist
    • Company
      Ubisoft